Convoke
Free in open beta

Run more campaigns. Prep less. Forget less.

Convoke gives Game Masters the tools that used to live in seven browser tabs and a Google Doc — Scribe summaries, an NPC library, a living lore wiki, scenario templates, and async session coordination. So the work you do once stays done.

No credit card. 5e today, more systems coming.

Run more campaigns. Prep less. Forget less.

The problem

You have three campaigns you would love to run and time for maybe one.

The session you ran last month is already fading. The NPC you spent an hour designing for that one-shot is trapped in a Word doc you can not find. Scheduling six adults takes longer than the session itself.

Convoke is built around a single idea: the prep you do should compound, not evaporate.

What you get

Eight tools that make GMing sustainable.

Campaign Scribe — session recaps that write themselves

After every session, Scribe reads the chat and drafts a recap. You edit, you publish. Players who missed a week catch up in two minutes.

  • AI drafts, you edit — your voice stays yours
  • Tags key events, NPCs, and locations automatically
  • Optional. Turn it off and the platform works fine without it.
Campaign Scribe — session recaps that write themselves

An NPC library that travels with you

Build an NPC once — name, voice, motivation, stat block. Drop them into any campaign. Share with friends. Spin up a campaign-specific copy when the party finally meets them.

An NPC library that travels with you

Lore wiki with player-knowledge tracking

Every entry has a knowledge state per player: Unknown, Rumored, Partial, Known, Expert. When a player clicks a name, they see only what their character would know.

  • 10 lore categories: Location, NPC, History, Organization, Religion, Culture, Magic, Item, Event, Law
Lore wiki with player-knowledge tracking

Scenario templates

Save a one-shot, a heist, a dungeon, a courtroom drama as a template. Spin up an instance for a new party. The skeleton stays — the players make it different every time.

Scenario templates

Blast the Horn — async session coordination

Propose a session. Players vote. Hit your minimum-player threshold and it confirms automatically. Timezone-aware. No more "does next Thursday work" threads.

Blast the Horn — async session coordination

Two calendars, one campaign

Real-world session calendar for scheduling. In-world calendar for festivals, downtime, travel, recurring events. Players can see what their characters are missing in the world.

Two calendars, one campaign

Combat and initiative without the spreadsheet

Initiative tracker, round counter, NPC HP, conditions, dice rolls — all inline. Works for play-by-post, virtual tabletop, and in-person sessions.

Combat initiative tracker showing turn order with character avatars and health bars

The work compounds

Every NPC, lore entry, scenario, and recap is a brick in your library. After your second campaign, you are running on infrastructure. After your fifth, you are unstoppable.

The work compounds

What you will not find here.

  • A VTT trying to be a CRM
  • AI writing your campaign for you
  • A subscription billed three days into your free trial
  • A platform that requires every player to install the same software

Honest positioning

Where we are today.

  • 5e first. Class features, rest types, and trackers are tuned to D&D 5e today. Pathfinder 2e and a generic system are next.
  • Async-first, hybrid-capable. Convoke is best between and around sessions.
  • Open beta. Free. We are still adding features. Things will change.

Start a campaign — free in open beta.

No credit card. Bring your party or find one in our LFG board.