The Team

Two Friends. One Endless Campaign.

Meet Shane Smith and David McEnulty, the lifelong friends behind Convoke.

Friends Since Birth

CONVOKE is the dream child of two lifelong RPG gamers and friends since birth, Shane Smith and David McEnulty. They started playing D&D when they were seven and eight years old and have never stopped, even developing their own unique, complete gaming system during high school.

Shane and David as kids, lying on a treehouse platform high in a leafy tree

Decades at the Table

Bringing Shane's tech wizardry and David's 30+ years of Game Mastering experience together, Convoke is the culmination of decades of experimentation with RPGs of many different systems and genres. As adults with families and busy lives in various geographical locations, they have explored the ever-evolving world of VTTs (Virtual TableTops) for their own games with an awesome group of veteran players.

Shane and David as kids at home, one holding a white and tan dog

Defeating Campaign Decay

However, they began to notice that many of their games would begin to fade out and eventually die due to scheduling conflicts creating too much time between sessions to maintain interest. They came up with the term CAMPAIGN DECAY to describe this phenomenon, and set out to defeat it! Thus was born CONVOKE, which allows players to never stop playing.

Shane and David today, taking a selfie in a lit-up city plaza at night