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Azer

Bestiary

SRD text, CC-BY 4.0

medium elemental, lawful neutral

Medium, Lawful Neutral

Armor Class 17

Hit Points 39

Speed 30 ft

str17+3
dex12+1
con15+2
int12+1
wis13+1
cha10+0
Saving ThrowsStr +3Dex +1Con +4Int +1Wis +1Cha +0

Damage Immunities fire, poison

Condition Immunities poisoned

Senses passive Perception 11

Languages Ignan

Challenge 2 (450 XP) · Proficiency Bonus +2

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

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