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Berserker

Bestiary

SRD text, CC-BY 4.0

medium humanoid (any race) (any race), any chaotic alignment

Medium

Armor Class 13

Hit Points 67

Speed 30 ft

str16+3
dex12+1
con17+3
int9-1
wis11+0
cha9-1
Saving ThrowsStr +3Dex +1Con +3Int -1Wis +0Cha -1

Senses passive Perception 10

Languages any one language (usually Common)

Challenge 2 (450 XP) · Proficiency Bonus +2

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

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