Berserker
Bestiary
SRD text, CC-BY 4.0
medium humanoid (any race) (any race), any chaotic alignment
Medium
Armor Class 13
Hit Points 67
Speed 30 ft
str16+3
dex12+1
con17+3
int9-1
wis11+0
cha9-1
Saving ThrowsStr +3Dex +1Con +3Int -1Wis +0Cha -1
Senses passive Perception 10
Languages any one language (usually Common)
Challenge 2 (450 XP) · Proficiency Bonus +2
Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.