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Cultist

Bestiary

SRD text, CC-BY 4.0

medium humanoid (any race) (any race), any non-good alignment

Medium

Armor Class 12

Hit Points 9

Speed 30 ft

str11+0
dex12+1
con10+0
int10+0
wis11+0
cha10+0
Saving ThrowsStr +0Dex +1Con +0Int +0Wis +0Cha +0
Skillsdeception +2religion +2

Senses passive Perception 10

Languages any one language (usually Common)

Challenge 1/8 (25 XP) · Proficiency Bonus +2

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

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