Cultist
Bestiary
SRD text, CC-BY 4.0
medium humanoid (any race) (any race), any non-good alignment
Medium
Armor Class 12
Hit Points 9
Speed 30 ft
str11+0
dex12+1
con10+0
int10+0
wis11+0
cha10+0
Saving ThrowsStr +0Dex +1Con +0Int +0Wis +0Cha +0
Skillsdeception +2religion +2
Senses passive Perception 10
Languages any one language (usually Common)
Challenge 1/8 (25 XP) · Proficiency Bonus +2
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.