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Goblin

Bestiary

SRD text, CC-BY 4.0

small humanoid (goblinoid) (goblinoid), neutral evil

Small, Neutral Evil

Armor Class 15

Hit Points 7

Speed 30 ft

str8-1
dex14+2
con10+0
int10+0
wis8-1
cha8-1
Saving ThrowsStr -1Dex +2Con +0Int +0Wis -1Cha -1
Skillsstealth +6

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge 1/4 (50 XP) · Proficiency Bonus +2

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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