Goblin
Bestiary
SRD text, CC-BY 4.0
small humanoid (goblinoid) (goblinoid), neutral evil
Small, Neutral Evil
Armor Class 15
Hit Points 7
Speed 30 ft
str8-1
dex14+2
con10+0
int10+0
wis8-1
cha8-1
Saving ThrowsStr -1Dex +2Con +0Int +0Wis -1Cha -1
Skillsstealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP) · Proficiency Bonus +2
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.