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Lamia

Bestiary

SRD text, CC-BY 4.0

large monstrosity, chaotic evil

Large, Chaotic Evil

Armor Class 13

Hit Points 97

Speed 30 ft

str16+3
dex13+1
con15+2
int14+2
wis15+2
cha16+3
Saving ThrowsStr +3Dex +1Con +2Int +2Wis +2Cha +3
Skillsdeception +7insight +4stealth +3

Senses darkvision 60 ft., passive Perception 12

Languages Abyssal, Common

Challenge 4 (1,100 XP) · Proficiency Bonus +2

Actions

Multiattack. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Intoxicating Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.

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