ConvokeConvoke

Lemure

Bestiary

SRD text, CC-BY 4.0

medium fiend (devil) (devil), lawful evil

Medium, Lawful Evil

Armor Class 7

Hit Points 13

Speed 15 ft

str10+0
dex5-3
con11+0
int1-5
wis11+0
cha3-4
Saving ThrowsStr +0Dex -3Con +0Int -5Wis +0Cha -4

Damage Resistances cold

Damage Immunities fire, poison

Condition Immunities charmed, frightened, poisoned

Senses darkvision 120 ft., passive Perception 10

Languages understands Infernal but can't speak

Challenge 0 (10 XP) · Proficiency Bonus +2

Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.

Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Track Lemure on a character sheet, roll it in chat, and share it with your table.

Create a free account