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Lion

Bestiary

SRD text, CC-BY 4.0

large beast, unaligned

Large, Unaligned

Armor Class 12

Hit Points 26

Speed 50 ft

str17+3
dex15+2
con13+1
int3-4
wis12+1
cha8-1
Saving ThrowsStr +3Dex +2Con +1Int -4Wis +1Cha -1
Skillsperception +3stealth +6

Senses passive Perception 13

Challenge 1 (200 XP) · Proficiency Bonus +2

Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

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