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Nightmare

Bestiary

SRD text, CC-BY 4.0

large fiend, neutral evil

Large, Neutral Evil

Armor Class 13

Hit Points 68

Speed 60 ft, fly 90 ft

str18+4
dex15+2
con16+3
int10+0
wis13+1
cha15+2
Saving ThrowsStr +4Dex +2Con +3Int +0Wis +1Cha +2

Damage Immunities fire

Senses passive Perception 11

Languages understands Abyssal, Common, and Infernal but can't speak

Challenge 3 (700 XP) · Proficiency Bonus +2

Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

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