Ogre Zombie
Bestiary
SRD text, CC-BY 4.0
large undead, neutral evil
Large, Neutral Evil
Armor Class 8
Hit Points 85
Speed 30 ft
str19+4
dex6-2
con18+4
int3-4
wis6-2
cha5-3
Saving ThrowsStr +4Dex -2Con +4Int -4Wis +0Cha -3
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands Common and Giant but can't speak
Challenge 2 (450 XP) · Proficiency Bonus +2
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.