Priest
Bestiary
SRD text, CC-BY 4.0
medium humanoid (any race) (any race), any alignment
Medium
Armor Class 13
Hit Points 27
Speed 30 ft
str10+0
dex10+0
con12+1
int13+1
wis16+3
cha13+1
Saving ThrowsStr +0Dex +0Con +1Int +1Wis +3Cha +1
Skillsmedicine +7persuasion +3religion +5
Senses passive Perception 13
Languages any two languages
Challenge 2 (450 XP) · Proficiency Bonus +2
Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Actions
Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.