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Worg

Bestiary

SRD text, CC-BY 4.0

large monstrosity, neutral evil

Large, Neutral Evil

Armor Class 13

Hit Points 26

Speed 50 ft

str16+3
dex13+1
con13+1
int7-2
wis11+0
cha8-1
Saving ThrowsStr +3Dex +1Con +1Int -2Wis +0Cha -1
Skillsperception +4

Senses darkvision 60 ft., passive Perception 14

Languages Goblin, Worg

Challenge 1/2 (100 XP) · Proficiency Bonus +2

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

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