Worg
Bestiary
SRD text, CC-BY 4.0
large monstrosity, neutral evil
Large, Neutral Evil
Armor Class 13
Hit Points 26
Speed 50 ft
str16+3
dex13+1
con13+1
int7-2
wis11+0
cha8-1
Saving ThrowsStr +3Dex +1Con +1Int -2Wis +0Cha -1
Skillsperception +4
Senses darkvision 60 ft., passive Perception 14
Languages Goblin, Worg
Challenge 1/2 (100 XP) · Proficiency Bonus +2
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.