Zombie
Bestiary
SRD text, CC-BY 4.0
medium undead, neutral evil
Medium, Neutral Evil
Armor Class 8
Hit Points 22
Speed 20 ft
str13+1
dex6-2
con16+3
int3-4
wis6-2
cha5-3
Saving ThrowsStr +1Dex -2Con +3Int -4Wis +0Cha -3
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands all languages it spoke in life but can't speak
Challenge 1/4 (50 XP) · Proficiency Bonus +2
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.