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Zombie

Bestiary

SRD text, CC-BY 4.0

medium undead, neutral evil

Medium, Neutral Evil

Armor Class 8

Hit Points 22

Speed 20 ft

str13+1
dex6-2
con16+3
int3-4
wis6-2
cha5-3
Saving ThrowsStr +1Dex -2Con +3Int -4Wis +0Cha -3

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 8

Languages understands all languages it spoke in life but can't speak

Challenge 1/4 (50 XP) · Proficiency Bonus +2

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

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