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Chill Touch

Spells

SRD text, CC-BY 4.0

Cantrip Necromancy

Casting Time
1 action
Range
120 ft
Components
V, S
Duration
1 round

Attack / Save

Type: Ranged Spell Attack

Targets: 1

Damage

1d8Necrotic damage

Scaling: 1d8 at 1st level, 2d8 at 5th level, 3d8 at 11th level, 4d8 at 17th level

Description

You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.

If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Available To

SorcererWarlockWizard

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