Chill Touch
Spells
Cantrip Necromancy
Attack / Save
Type: Ranged Spell Attack
Targets: 1
Damage
1d8Necrotic damage
Scaling: 1d8 at 1st level, 2d8 at 5th level, 3d8 at 11th level, 4d8 at 17th level
Description
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.
This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).