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Harm

Spells

SRD text, CC-BY 4.0

6th Level Necromancy

Casting Time
1 action
Range
60 ft
Components
V, S
Duration
Instantaneous

Attack / Save

Type: Saving Throw

Save: Constitution

Targets: 1

Damage

14d6Necrotic damage

Description

You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.

Available To

Cleric

Track Harm on a character sheet, roll it in chat, and share it with your table.

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