ConvokeConvoke

Sunbeam

Spells

SRD text, CC-BY 4.0

6th Level Evocation

Concentration
Casting Time
1 action
Range
Self (60-foot line) (line 60 ft)
Components
V, S, M(a magnifying glass)
Duration
Concentration, up to 1 minute

Attack / Save

Type: Saving Throw

Save: Constitution

Damage

6d8Radiant damage

Conditions

Blinded

Description

A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.

Available To

ClericDruidSorcererWizard

Track Sunbeam on a character sheet, roll it in chat, and share it with your table.

Create a free account