ConvokeConvoke

Life Domain

Subclasses

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Cleric subclass · 2014 rules

Features

1st Level

Bonus Proficiency

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When you choose this domain at 1st level, you gain proficiency with heavy armor.

Disciple of Life

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Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell's level.

Life Domain

Text for this feature arrives as Convoke’s rewrite lands.

2nd Level

Channel Divinity: Preserve Life

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Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.

As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can't use this feature on an undead or a construct.

6th Level

Blessed Healer

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Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell's level.

8th Level

Divine Strike

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At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 radiant damage to the target. When you reach 14th level, the extra damage increases to 2d8.

17th Level

Supreme Healing

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Starting at 17th level, when you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die. For example, instead of restoring 2d6 hit points to a creature, you restore 12.

Subclass Spells

1st Level

Bless, Cure Wounds

3rd Level

Lesser Restoration, Spiritual Weapon

5th Level

Beacon of Hope, Revivify

7th Level

Death Ward, Guardian of Faith

9th Level

Mass Cure Wounds, Raise Dead

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