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Elk

Bestiary

SRD text, CC-BY 4.0

large beast, unaligned

Large, Unaligned

Armor Class 10

Hit Points 13

Speed 50 ft

str16+3
dex10+0
con12+1
int2-4
wis10+0
cha6-2
Saving ThrowsStr +3Dex +0Con +1Int -4Wis +0Cha -2

Senses passive Perception 10

Challenge 1/4 (50 XP) · Proficiency Bonus +2

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

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