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Giant Scorpion

Bestiary

SRD text, CC-BY 4.0

large beast, unaligned

Large, Unaligned

Armor Class 15

Hit Points 52

Speed 40 ft

str15+2
dex13+1
con15+2
int1-5
wis9-1
cha3-4
Saving ThrowsStr +2Dex +1Con +2Int -5Wis -1Cha -4

Senses blindsight 60 ft., passive Perception 9

Challenge 3 (700 XP) · Proficiency Bonus +2

Actions

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

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