ConvokeConvoke

Barbarian

Classes

SRD text, CC-BY 4.0
Hit Die
d12
Primary Attribute
Strength
Role
Martial
Spellcasting
None

Proficiencies

Armor
Light Armor, Medium Armor, Shields
Weapons
Simple Weapons, Martial Weapons
Saving Throws
Strength, Constitution
Skills
Choose 2: Animal Handling, Athletics, Intimidation, Nature, Perception, Survival

Spellcasting

Caster Type
None

Class Features

1st Level

Rage

Text for this feature arrives as Convoke’s rewrite lands.

Unarmored Defense

SRD text, CC-BY 4.0

While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.

2nd Level

Danger Sense

SRD text, CC-BY 4.0

At 2nd level, you gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated.

Reckless Attack

SRD text, CC-BY 4.0

Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

3rd Level

Primal Path

Text for this feature arrives as Convoke’s rewrite lands.

4th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

5th Level

Extra Attack

SRD text, CC-BY 4.0

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Fast Movement

SRD text, CC-BY 4.0

Starting at 5th level, your speed increases by 10 feet while you aren't wearing heavy armor.

6th Level

Path Feature

Text for this feature arrives as Convoke’s rewrite lands.

7th Level

Feral Instinct

SRD text, CC-BY 4.0

By 7th level, your instincts are so honed that you have advantage on initiative rolls.

Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.

8th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

9th Level

Brutal Critical (1 die)

SRD text, CC-BY 4.0

Beginning at 9th level, you can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee attack.

This increases to two additional dice at 13th level and three additional dice at 17th level.

10th Level

Path feature

Text for this feature arrives as Convoke’s rewrite lands.

11th Level

Relentless Rage

SRD text, CC-BY 4.0

Starting at 11th level, your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you're raging and don't die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.

Each time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10.

12th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

13th Level

Brutal Critical (2 dice)

Text for this feature arrives as Convoke’s rewrite lands.

14th Level

Path feature

Text for this feature arrives as Convoke’s rewrite lands.

15th Level

Persistent Rage

SRD text, CC-BY 4.0

Beginning at 15th level, your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it.

16th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

17th Level

Brutal Critical (3 dice)

Text for this feature arrives as Convoke’s rewrite lands.

18th Level

Indomitable Might

SRD text, CC-BY 4.0

Beginning at 18th level, if your total for a Strength check is less than your Strength score, you can use that score in place of the total.

19th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

20th Level

Primal Champion

SRD text, CC-BY 4.0

At 20th level, you embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.

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