ConvokeConvoke

Bard

Classes

SRD text, CC-BY 4.0
Hit Die
d8
Primary Attribute
Charisma
Role
Caster
Spellcasting
Full

Proficiencies

Armor
Light Armor
Weapons
Simple Weapons, hand crossbows, longswords, rapiers, shortswords
Tools
three musical instruments of your choice
Saving Throws
Dexterity, Charisma
Skills
Choose 3: Acrobatics, Animal Handling, Arcana, Athletics, Deception, History, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Religion, Sleight of Hand, Stealth, Survival

Spellcasting

Caster Type
Full
Ability
Charisma
Preparation
Known

Class Features

1st Level

Bardic Inspiration

SRD text, CC-BY 4.0

You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6.

Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the GM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.

You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses when you finish a long rest.

Your Bardic Inspiration die changes when you reach certain levels in this class. The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.

Spellcasting

Text for this feature arrives as Convoke’s rewrite lands.

2nd Level

Jack of All Trades

SRD text, CC-BY 4.0

Starting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.

Song of Rest (d6)

Text for this feature arrives as Convoke’s rewrite lands.

3rd Level

Bard College

Text for this feature arrives as Convoke’s rewrite lands.

Expertise

SRD text, CC-BY 4.0

At 3rd level, choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.

At 10th level, you can choose another two skill proficiencies to gain this benefit.

4th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

5th Level

Bardic Inspiration (d8)

Text for this feature arrives as Convoke’s rewrite lands.

Font of Inspiration

SRD text, CC-BY 4.0

Beginning when you reach 5th level, you regain all of your expended uses of Bardic Inspiration when you finish a short or long rest.

6th Level

Bard College feature

Text for this feature arrives as Convoke’s rewrite lands.

Countercharm

SRD text, CC-BY 4.0

At 6th level, you gain the ability to use musical notes or words of power to disrupt mind-influencing effects. As an action, you can start a performance that lasts until the end of your next turn. During that time, you and any friendly creatures within 30 feet of you have advantage on saving throws against being frightened or charmed. A creature must be able to hear you to gain this benefit. The performance ends early if you are incapacitated or silenced or if you voluntarily end it (no action required).

8th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

9th Level

Song of Rest (d8)

Text for this feature arrives as Convoke’s rewrite lands.

10th Level

Bardic Inspiration (d10)

Text for this feature arrives as Convoke’s rewrite lands.

Expertise

Text for this feature arrives as Convoke’s rewrite lands.

Magical Secrets

SRD text, CC-BY 4.0

By 10th level, you have plundered magical knowledge from a wide spectrum of disciplines. Choose two spells from any class, including this one. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip.

The chosen spells count as bard spells for you and are included in the number in the Spells Known column of the Bard table.

You learn two additional spells from any class at 14th level and again at 18th level.

12th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

13th Level

Song of Rest (d10)

Text for this feature arrives as Convoke’s rewrite lands.

14th Level

Bard College feature

Text for this feature arrives as Convoke’s rewrite lands.

Magical Secrets

Text for this feature arrives as Convoke’s rewrite lands.

15th Level

Bardic Inspiration (d12)

Text for this feature arrives as Convoke’s rewrite lands.

16th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

17th Level

Song of Rest (d12)

Text for this feature arrives as Convoke’s rewrite lands.

18th Level

Magical Secrets

Text for this feature arrives as Convoke’s rewrite lands.

19th Level

Ability Score Improvement

Text for this feature arrives as Convoke’s rewrite lands.

20th Level

Superior Inspiration

SRD text, CC-BY 4.0

At 20th level, when you roll initiative and have no uses of Bardic Inspiration left, you regain one use.

Track Bard on a character sheet, roll it in chat, and share it with your table.

Create a free account